


The dealer deals out 5 cards to each player, and places the remainder face-down in the middle as stock. The winner is the first person with no cards left to play. No cheating though – these ones must be played blind. Once those have all been played, the face-down ones can be used. Once the Playing Pile has all gone, and a player has no cards in their hand, they start to play their three face-up cards. If they can’t go, they must pick up from the ‘Playing Pile’. The player to the left then plays a wild card, or one that is higher than the previous. The ‘Starter’ plays a card from their hand (and any number of cards of the same value) and picks up a replacement card from the pile, so they always have at least three cards in their hand. The player with a 4 (or the most 4s) plays first, but we suggest spinning a bottle of Badger to decide who starts. Shuffle the cards and deal three face-down and three face-up (on top) in front of each player, then place all the remaining cards face down in the middle. 10 – burns the pile (and the player goes again), as does four of a kind.7 – requires the same card or lower than.All you need is a standard deck of 52 cards and a group of willing players. They’re great for all ages and require very little prep or extra packing. Who says kids have all the fun? Put away your phone, grab a beer and get ready to play some traditional camp-side card games.
